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https://github.com/excalidraw/excalidraw
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feat: expose StoreAction
in relation to multiplayer history (#7898)
Improved Store API and improved handling of actions to eliminate potential concurrency issues
This commit is contained in:
@ -12,7 +12,7 @@ import {
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createRedoAction,
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createUndoAction,
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} from "../../packages/excalidraw/actions/actionHistory";
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import { newElementWith } from "../../packages/excalidraw";
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import { StoreAction, newElementWith } from "../../packages/excalidraw";
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const { h } = window;
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@ -90,7 +90,7 @@ describe("collaboration", () => {
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updateSceneData({
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elements: syncInvalidIndices([rect1, rect2]),
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commitToStore: true,
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storeAction: StoreAction.CAPTURE,
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});
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updateSceneData({
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@ -98,7 +98,7 @@ describe("collaboration", () => {
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rect1,
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newElementWith(h.elements[1], { isDeleted: true }),
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]),
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commitToStore: true,
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storeAction: StoreAction.CAPTURE,
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});
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await waitFor(() => {
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@ -145,6 +145,7 @@ describe("collaboration", () => {
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// simulate force deleting the element remotely
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updateSceneData({
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elements: syncInvalidIndices([rect1]),
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storeAction: StoreAction.UPDATE,
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});
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await waitFor(() => {
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@ -182,7 +183,7 @@ describe("collaboration", () => {
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h.elements[0],
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newElementWith(h.elements[1], { x: 100 }),
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]),
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commitToStore: true,
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storeAction: StoreAction.CAPTURE,
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});
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await waitFor(() => {
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@ -217,6 +218,7 @@ describe("collaboration", () => {
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// simulate force deleting the element remotely
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updateSceneData({
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elements: syncInvalidIndices([rect1]),
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storeAction: StoreAction.UPDATE,
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});
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// snapshot was correctly updated and marked the element as deleted
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