feat: better unlock (#9546)

* change lock label

* feat: add unlock logic for single units on pointer up

* feat: add unlock popup

* fix: linting errors

* style: padding tweaks

* style: remove redundant line

* feat: lock multiple units together

* style: tweak color & position

* feat: add highlight for locked elements

* feat: select groups correctly after unlocking

* test: update snapshots

* fix: lasso from selecting locked elements

* fix: should prevent selecting unlocked elements and setting locked id at the same time

* fix: reset hit locked id immediately when appropriate

* feat: capture locked units in delta

* test: update locking test

* feat: show lock highlight when locking (including undo/redo)

* feat: make locked highlighting consistent

* feat: show correct cursor type when moving over locked elements

* fix history

* remove `lockedUnits.singleUnits`

* tweak button

* do not render UnlockPopup if not locked element selected

* tweak actions

* refactor: simplify type

* refactor: rename type

* refactor: simplify hit element setting & checking

* fix: prefer locked over link

* rename to `activeLockedId`

* refactor: getElementAtPosition takes an optional hitelments array

* fix: avoid setting active locked id after resizing

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
This commit is contained in:
Ryan Di
2025-05-21 21:57:12 +10:00
committed by GitHub
parent 41a7613dff
commit 712f267519
19 changed files with 843 additions and 109 deletions

View File

@ -3,6 +3,7 @@
exports[`exportToSvg > with default arguments 1`] = `
{
"activeEmbeddable": null,
"activeLockedId": null,
"activeTool": {
"customType": null,
"fromSelection": false,
@ -61,6 +62,7 @@ exports[`exportToSvg > with default arguments 1`] = `
"isResizing": false,
"isRotating": false,
"lastPointerDownWith": "mouse",
"lockedMultiSelections": {},
"multiElement": null,
"name": "name",
"newElement": null,