Files
squoosh/codecs/hqx/pkg/squooshhqx.js
Ingvar Stepanyan 6117c9dd26 Update HQX to latest (#943)
I've played a bit and added a non-invasive change to the HQX - https://github.com/CryZe/wasmboy-rs/pull/1 - to work around the code size regression (https://github.com/rust-lang/rust/issues/74947) introduced in the latest Rust.

As a side benefit of the change, the build time also went down significantly and now takes only 1 minute altogether - including spawning Docker, fetching Cargo, building Wasm and optimising it with wasm-opt - instead of 15-20 minutes it took before.

P.S. h/t @CryZe for a very quick review & publish.
2021-01-22 12:27:44 +00:00

104 lines
3.0 KiB
JavaScript
Generated

let wasm;
let cachegetUint32Memory0 = null;
function getUint32Memory0() {
if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
cachegetUint32Memory0 = new Uint32Array(wasm.memory.buffer);
}
return cachegetUint32Memory0;
}
let WASM_VECTOR_LEN = 0;
function passArray32ToWasm0(arg, malloc) {
const ptr = malloc(arg.length * 4);
getUint32Memory0().set(arg, ptr / 4);
WASM_VECTOR_LEN = arg.length;
return ptr;
}
let cachegetInt32Memory0 = null;
function getInt32Memory0() {
if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachegetInt32Memory0;
}
function getArrayU32FromWasm0(ptr, len) {
return getUint32Memory0().subarray(ptr / 4, ptr / 4 + len);
}
/**
* @param {Uint32Array} input_image
* @param {number} input_width
* @param {number} input_height
* @param {number} factor
* @returns {Uint32Array}
*/
export function resize(input_image, input_width, input_height, factor) {
var ptr0 = passArray32ToWasm0(input_image, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
wasm.resize(8, ptr0, len0, input_width, input_height, factor);
var r0 = getInt32Memory0()[8 / 4 + 0];
var r1 = getInt32Memory0()[8 / 4 + 1];
var v1 = getArrayU32FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 4);
return v1;
}
async function load(module, imports) {
if (typeof Response === 'function' && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === 'function') {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get('Content-Type') != 'application/wasm') {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else {
throw e;
}
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
}
}
}
async function init(input) {
if (typeof input === 'undefined') {
input = import.meta.url.replace(/\.js$/, '_bg.wasm');
}
const imports = {};
if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) {
input = fetch(input);
}
const { instance, module } = await load(await input, imports);
wasm = instance.exports;
init.__wbindgen_wasm_module = module;
return wasm;
}
export default init;