Files
squoosh/codecs/avif/dec/avif_dec.cpp
2020-08-05 14:39:07 +01:00

60 lines
1.9 KiB
C++

#include <emscripten/bind.h>
#include <emscripten/val.h>
#include "avif/avif.h"
using namespace emscripten;
class RawImage {
public:
val buffer;
uint32_t width;
uint32_t height;
RawImage(val b, uint32_t w, uint32_t h) : buffer(b), width(w), height(h) {}
};
RawImage decode(std::string avifimage) {
// point raw.data and raw.size to the contents of an .avif(s)
avifROData raw;
raw.data = (uint8_t*)avifimage.c_str();
raw.size = avifimage.length();
avifImage* image = avifImageCreateEmpty();
avifDecoder* decoder = avifDecoderCreate();
avifResult decodeResult = avifDecoderRead(decoder, image, &raw);
// image is an independent copy of decoded data, decoder may be destroyed here
avifDecoderDestroy(decoder);
if (decodeResult != AVIF_RESULT_OK) {
return RawImage(val::null(), -1, -1);
}
// Convert to interleaved RGB(A)/BGR(A) using a libavif-allocated buffer.
avifRGBImage rgb;
avifRGBImageSetDefaults(&rgb, image); // Defaults to AVIF_RGB_FORMAT_RGBA which is what we want.
rgb.depth = 8; // Does not need to match image->depth. We always want 8-bit pixels.
avifRGBImageAllocatePixels(&rgb);
avifImageYUVToRGB(image, &rgb);
// Image has been converted to RGB, we don't need the original anymore.
avifImageDestroy(image);
// We want to create a *copy* of the decoded data to be owned by the JavaScript side.
// For that, we perform `new Uint8Array(wasmMemBuffer, wasmPtr, wasmSize).slice()`:
auto result = val(typed_memory_view(rgb.rowBytes * rgb.height, rgb.pixels)).call<val>("slice");
// Now we can safely free the RGB pixels:
avifRGBImageFreePixels(&rgb);
return RawImage(result, rgb.width, rgb.height);
}
EMSCRIPTEN_BINDINGS(my_module) {
class_<RawImage>("RawImage")
.property("buffer", &RawImage::buffer)
.property("width", &RawImage::width)
.property("height", &RawImage::height);
function("decode", &decode);
}