Files
squoosh/codecs/rotate/rotate.rs
Surma 91e7c9c5ad Make Rust rotate code smaller (#462)
* Make Rust rotate code smaller

* Back on the rust happy path
2019-02-15 09:47:26 +00:00

91 lines
2.5 KiB
Rust

use std::slice::from_raw_parts_mut;
// This function is taken from
// https://rustwasm.github.io/book/reference/code-size.html
#[cfg(not(debug_assertions))]
#[inline]
pub fn unwrap_abort<T>(o: Option<T>) -> T {
use std::process;
match o {
Some(t) => t,
None => process::abort(),
}
}
// Normal panic-y behavior for debug builds
#[cfg(debug_assertions)]
unsafe fn unchecked_unwrap<T>(o: Option<T>) -> T {
o.unwrap()
}
#[no_mangle]
fn rotate(input_width: isize, input_height: isize, rotate: isize) {
let mut i = 0isize;
// In the straight-copy case, d1 is x, d2 is y.
// x starts at 0 and increases.
// y starts at 0 and increases.
let mut d1_start: isize = 0;
let mut d1_limit: isize = input_width;
let mut d1_advance: isize = 1;
let mut d1_multiplier: isize = 1;
let mut d2_start: isize = 0;
let mut d2_limit: isize = input_height;
let mut d2_advance: isize = 1;
let mut d2_multiplier: isize = input_width;
if rotate == 90 {
// d1 is y, d2 is x.
// y starts at its max value and decreases.
// x starts at 0 and increases.
d1_start = input_height - 1;
d1_limit = input_height;
d1_advance = -1;
d1_multiplier = input_width;
d2_start = 0;
d2_limit = input_width;
d2_advance = 1;
d2_multiplier = 1;
} else if rotate == 180 {
// d1 is x, d2 is y.
// x starts at its max and decreases.
// y starts at its max and decreases.
d1_start = input_width - 1;
d1_limit = input_width;
d1_advance = -1;
d1_multiplier = 1;
d2_start = input_height - 1;
d2_limit = input_height;
d2_advance = -1;
d2_multiplier = input_width;
} else if rotate == 270 {
// d1 is y, d2 is x.
// y starts at 0 and increases.
// x starts at its max and decreases.
d1_start = 0;
d1_limit = input_height;
d1_advance = 1;
d1_multiplier = input_width;
d2_start = input_width - 1;
d2_limit = input_width;
d2_advance = -1;
d2_multiplier = 1;
}
let num_pixels = (input_width * input_height) as usize;
let in_b: &mut [u32];
let out_b: &mut [u32];
unsafe {
in_b = from_raw_parts_mut::<u32>(4 as *mut u32, num_pixels);
out_b = from_raw_parts_mut::<u32>((input_width * input_height * 4 + 4) as *mut u32, num_pixels);
}
for d2 in 0..d2_limit {
for d1 in 0..d1_limit {
let in_idx = (d1_start + d1 * d1_advance) * d1_multiplier + (d2_start + d2 * d2_advance) * d2_multiplier;
*unwrap_abort(out_b.get_mut(i as usize)) = *unwrap_abort(in_b.get(in_idx as usize));
i += 1;
}
}
}