实现了本地模式
45
.gitignore
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
# Miscellaneous
|
||||
*.class
|
||||
*.log
|
||||
*.pyc
|
||||
*.swp
|
||||
.DS_Store
|
||||
.atom/
|
||||
.build/
|
||||
.buildlog/
|
||||
.history
|
||||
.svn/
|
||||
.swiftpm/
|
||||
migrate_working_dir/
|
||||
|
||||
# IntelliJ related
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
.idea/
|
||||
|
||||
# The .vscode folder contains launch configuration and tasks you configure in
|
||||
# VS Code which you may wish to be included in version control, so this line
|
||||
# is commented out by default.
|
||||
#.vscode/
|
||||
|
||||
# Flutter/Dart/Pub related
|
||||
**/doc/api/
|
||||
**/ios/Flutter/.last_build_id
|
||||
.dart_tool/
|
||||
.flutter-plugins
|
||||
.flutter-plugins-dependencies
|
||||
.pub-cache/
|
||||
.pub/
|
||||
/build/
|
||||
|
||||
# Symbolication related
|
||||
app.*.symbols
|
||||
|
||||
# Obfuscation related
|
||||
app.*.map.json
|
||||
|
||||
# Android Studio will place build artifacts here
|
||||
/android/app/debug
|
||||
/android/app/profile
|
||||
/android/app/release
|
45
.metadata
Normal file
@ -0,0 +1,45 @@
|
||||
# This file tracks properties of this Flutter project.
|
||||
# Used by Flutter tool to assess capabilities and perform upgrades etc.
|
||||
#
|
||||
# This file should be version controlled and should not be manually edited.
|
||||
|
||||
version:
|
||||
revision: "be698c48a6750c8cb8e61c740ca9991bb947aba2"
|
||||
channel: "stable"
|
||||
|
||||
project_type: app
|
||||
|
||||
# Tracks metadata for the flutter migrate command
|
||||
migration:
|
||||
platforms:
|
||||
- platform: root
|
||||
create_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
base_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
- platform: android
|
||||
create_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
base_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
- platform: ios
|
||||
create_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
base_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
- platform: linux
|
||||
create_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
base_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
- platform: macos
|
||||
create_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
base_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
- platform: web
|
||||
create_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
base_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
- platform: windows
|
||||
create_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
base_revision: be698c48a6750c8cb8e61c740ca9991bb947aba2
|
||||
|
||||
# User provided section
|
||||
|
||||
# List of Local paths (relative to this file) that should be
|
||||
# ignored by the migrate tool.
|
||||
#
|
||||
# Files that are not part of the templates will be ignored by default.
|
||||
unmanaged_files:
|
||||
- 'lib/main.dart'
|
||||
- 'ios/Runner.xcodeproj/project.pbxproj'
|
16
README.md
Normal file
@ -0,0 +1,16 @@
|
||||
# frog_game
|
||||
|
||||
A new Flutter project.
|
||||
|
||||
## Getting Started
|
||||
|
||||
This project is a starting point for a Flutter application.
|
||||
|
||||
A few resources to get you started if this is your first Flutter project:
|
||||
|
||||
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
|
||||
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
|
||||
|
||||
For help getting started with Flutter development, view the
|
||||
[online documentation](https://docs.flutter.dev/), which offers tutorials,
|
||||
samples, guidance on mobile development, and a full API reference.
|
28
analysis_options.yaml
Normal file
@ -0,0 +1,28 @@
|
||||
# This file configures the analyzer, which statically analyzes Dart code to
|
||||
# check for errors, warnings, and lints.
|
||||
#
|
||||
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
|
||||
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
|
||||
# invoked from the command line by running `flutter analyze`.
|
||||
|
||||
# The following line activates a set of recommended lints for Flutter apps,
|
||||
# packages, and plugins designed to encourage good coding practices.
|
||||
include: package:flutter_lints/flutter.yaml
|
||||
|
||||
linter:
|
||||
# The lint rules applied to this project can be customized in the
|
||||
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
|
||||
# included above or to enable additional rules. A list of all available lints
|
||||
# and their documentation is published at https://dart.dev/lints.
|
||||
#
|
||||
# Instead of disabling a lint rule for the entire project in the
|
||||
# section below, it can also be suppressed for a single line of code
|
||||
# or a specific dart file by using the `// ignore: name_of_lint` and
|
||||
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
|
||||
# producing the lint.
|
||||
rules:
|
||||
# avoid_print: false # Uncomment to disable the `avoid_print` rule
|
||||
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
|
||||
|
||||
# Additional information about this file can be found at
|
||||
# https://dart.dev/guides/language/analysis-options
|
14
android/.gitignore
vendored
Normal file
@ -0,0 +1,14 @@
|
||||
gradle-wrapper.jar
|
||||
/.gradle
|
||||
/captures/
|
||||
/gradlew
|
||||
/gradlew.bat
|
||||
/local.properties
|
||||
GeneratedPluginRegistrant.java
|
||||
.cxx/
|
||||
|
||||
# Remember to never publicly share your keystore.
|
||||
# See https://flutter.dev/to/reference-keystore
|
||||
key.properties
|
||||
**/*.keystore
|
||||
**/*.jks
|
44
android/app/build.gradle.kts
Normal file
@ -0,0 +1,44 @@
|
||||
plugins {
|
||||
id("com.android.application")
|
||||
id("kotlin-android")
|
||||
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
|
||||
id("dev.flutter.flutter-gradle-plugin")
|
||||
}
|
||||
|
||||
android {
|
||||
namespace = "com.example.frog_game"
|
||||
compileSdk = flutter.compileSdkVersion
|
||||
ndkVersion = flutter.ndkVersion
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility = JavaVersion.VERSION_11
|
||||
targetCompatibility = JavaVersion.VERSION_11
|
||||
}
|
||||
|
||||
kotlinOptions {
|
||||
jvmTarget = JavaVersion.VERSION_11.toString()
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
|
||||
applicationId = "com.example.frog_game"
|
||||
// You can update the following values to match your application needs.
|
||||
// For more information, see: https://flutter.dev/to/review-gradle-config.
|
||||
minSdk = flutter.minSdkVersion
|
||||
targetSdk = flutter.targetSdkVersion
|
||||
versionCode = flutter.versionCode
|
||||
versionName = flutter.versionName
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
// TODO: Add your own signing config for the release build.
|
||||
// Signing with the debug keys for now, so `flutter run --release` works.
|
||||
signingConfig = signingConfigs.getByName("debug")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
flutter {
|
||||
source = "../.."
|
||||
}
|
7
android/app/src/debug/AndroidManifest.xml
Normal file
@ -0,0 +1,7 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<!-- The INTERNET permission is required for development. Specifically,
|
||||
the Flutter tool needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
45
android/app/src/main/AndroidManifest.xml
Normal file
@ -0,0 +1,45 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<application
|
||||
android:label="frog_game"
|
||||
android:name="${applicationName}"
|
||||
android:icon="@mipmap/ic_launcher">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:exported="true"
|
||||
android:launchMode="singleTop"
|
||||
android:taskAffinity=""
|
||||
android:theme="@style/LaunchTheme"
|
||||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
|
||||
android:hardwareAccelerated="true"
|
||||
android:windowSoftInputMode="adjustResize">
|
||||
<!-- Specifies an Android theme to apply to this Activity as soon as
|
||||
the Android process has started. This theme is visible to the user
|
||||
while the Flutter UI initializes. After that, this theme continues
|
||||
to determine the Window background behind the Flutter UI. -->
|
||||
<meta-data
|
||||
android:name="io.flutter.embedding.android.NormalTheme"
|
||||
android:resource="@style/NormalTheme"
|
||||
/>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN"/>
|
||||
<category android:name="android.intent.category.LAUNCHER"/>
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<!-- Don't delete the meta-data below.
|
||||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
|
||||
<meta-data
|
||||
android:name="flutterEmbedding"
|
||||
android:value="2" />
|
||||
</application>
|
||||
<!-- Required to query activities that can process text, see:
|
||||
https://developer.android.com/training/package-visibility and
|
||||
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
|
||||
|
||||
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
|
||||
<queries>
|
||||
<intent>
|
||||
<action android:name="android.intent.action.PROCESS_TEXT"/>
|
||||
<data android:mimeType="text/plain"/>
|
||||
</intent>
|
||||
</queries>
|
||||
</manifest>
|
@ -0,0 +1,5 @@
|
||||
package com.example.frog_game
|
||||
|
||||
import io.flutter.embedding.android.FlutterActivity
|
||||
|
||||
class MainActivity : FlutterActivity()
|
12
android/app/src/main/res/drawable-v21/launch_background.xml
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="?android:colorBackground" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
12
android/app/src/main/res/drawable/launch_background.xml
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="@android:color/white" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
BIN
android/app/src/main/res/mipmap-hdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 544 B |
BIN
android/app/src/main/res/mipmap-mdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 442 B |
BIN
android/app/src/main/res/mipmap-xhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 721 B |
BIN
android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
18
android/app/src/main/res/values-night/styles.xml
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
the Flutter engine draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
18
android/app/src/main/res/values/styles.xml
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
the Flutter engine draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
7
android/app/src/profile/AndroidManifest.xml
Normal file
@ -0,0 +1,7 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<!-- The INTERNET permission is required for development. Specifically,
|
||||
the Flutter tool needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
21
android/build.gradle.kts
Normal file
@ -0,0 +1,21 @@
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
val newBuildDir: Directory = rootProject.layout.buildDirectory.dir("../../build").get()
|
||||
rootProject.layout.buildDirectory.value(newBuildDir)
|
||||
|
||||
subprojects {
|
||||
val newSubprojectBuildDir: Directory = newBuildDir.dir(project.name)
|
||||
project.layout.buildDirectory.value(newSubprojectBuildDir)
|
||||
}
|
||||
subprojects {
|
||||
project.evaluationDependsOn(":app")
|
||||
}
|
||||
|
||||
tasks.register<Delete>("clean") {
|
||||
delete(rootProject.layout.buildDirectory)
|
||||
}
|
3
android/gradle.properties
Normal file
@ -0,0 +1,3 @@
|
||||
org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
|
||||
android.useAndroidX=true
|
||||
android.enableJetifier=true
|
5
android/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-all.zip
|
25
android/settings.gradle.kts
Normal file
@ -0,0 +1,25 @@
|
||||
pluginManagement {
|
||||
val flutterSdkPath = run {
|
||||
val properties = java.util.Properties()
|
||||
file("local.properties").inputStream().use { properties.load(it) }
|
||||
val flutterSdkPath = properties.getProperty("flutter.sdk")
|
||||
require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
|
||||
flutterSdkPath
|
||||
}
|
||||
|
||||
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
|
||||
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
gradlePluginPortal()
|
||||
}
|
||||
}
|
||||
|
||||
plugins {
|
||||
id("dev.flutter.flutter-plugin-loader") version "1.0.0"
|
||||
id("com.android.application") version "8.7.3" apply false
|
||||
id("org.jetbrains.kotlin.android") version "2.1.0" apply false
|
||||
}
|
||||
|
||||
include(":app")
|
BIN
images/background.jpg
Normal file
After Width: | Height: | Size: 277 KiB |
34
ios/.gitignore
vendored
Normal file
@ -0,0 +1,34 @@
|
||||
**/dgph
|
||||
*.mode1v3
|
||||
*.mode2v3
|
||||
*.moved-aside
|
||||
*.pbxuser
|
||||
*.perspectivev3
|
||||
**/*sync/
|
||||
.sconsign.dblite
|
||||
.tags*
|
||||
**/.vagrant/
|
||||
**/DerivedData/
|
||||
Icon?
|
||||
**/Pods/
|
||||
**/.symlinks/
|
||||
profile
|
||||
xcuserdata
|
||||
**/.generated/
|
||||
Flutter/App.framework
|
||||
Flutter/Flutter.framework
|
||||
Flutter/Flutter.podspec
|
||||
Flutter/Generated.xcconfig
|
||||
Flutter/ephemeral/
|
||||
Flutter/app.flx
|
||||
Flutter/app.zip
|
||||
Flutter/flutter_assets/
|
||||
Flutter/flutter_export_environment.sh
|
||||
ServiceDefinitions.json
|
||||
Runner/GeneratedPluginRegistrant.*
|
||||
|
||||
# Exceptions to above rules.
|
||||
!default.mode1v3
|
||||
!default.mode2v3
|
||||
!default.pbxuser
|
||||
!default.perspectivev3
|
26
ios/Flutter/AppFrameworkInfo.plist
Normal file
@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>App</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>io.flutter.flutter.app</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>App</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>12.0</string>
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||||
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|
||||
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|
1
ios/Flutter/Debug.xcconfig
Normal file
@ -0,0 +1 @@
|
||||
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|
1
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Normal file
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||||
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|
619
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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97C146FA1CF9000F007C117D /* Main.storyboard */,
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||||
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||||
97C147021CF9000F007C117D /* Info.plist */,
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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249021D4217E4FDB00AE95B9 /* Profile */ = {
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buildSettings = {
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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||||
CLANG_ENABLE_MODULES = YES;
|
||||
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
|
||||
DEVELOPMENT_TEAM = V3ADQ9GV27;
|
||||
ENABLE_BITCODE = NO;
|
||||
INFOPLIST_FILE = Runner/Info.plist;
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"@executable_path/Frameworks",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.frogGame;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
|
||||
SWIFT_VERSION = 5.0;
|
||||
VERSIONING_SYSTEM = "apple-generic";
|
||||
};
|
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name = Profile;
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};
|
||||
331C8088294A63A400263BE5 /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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BUNDLE_LOADER = "$(TEST_HOST)";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
GENERATE_INFOPLIST_FILE = YES;
|
||||
MARKETING_VERSION = 1.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.frogGame.RunnerTests;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
|
||||
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
|
||||
SWIFT_VERSION = 5.0;
|
||||
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
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};
|
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name = Debug;
|
||||
};
|
||||
331C8089294A63A400263BE5 /* Release */ = {
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||||
isa = XCBuildConfiguration;
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buildSettings = {
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|
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CODE_SIGN_STYLE = Automatic;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
GENERATE_INFOPLIST_FILE = YES;
|
||||
MARKETING_VERSION = 1.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.frogGame.RunnerTests;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
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||||
SWIFT_VERSION = 5.0;
|
||||
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
331C808A294A63A400263BE5 /* Profile */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
BUNDLE_LOADER = "$(TEST_HOST)";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
GENERATE_INFOPLIST_FILE = YES;
|
||||
MARKETING_VERSION = 1.0;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.frogGame.RunnerTests;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_VERSION = 5.0;
|
||||
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
|
||||
};
|
||||
name = Profile;
|
||||
};
|
||||
97C147031CF9000F007C117D /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
|
||||
CLANG_ANALYZER_NONNULL = YES;
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_COMMA = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||
CLANG_WARN_STRICT_PROTOTYPES = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
COPY_PHASE_STRIP = NO;
|
||||
DEBUG_INFORMATION_FORMAT = dwarf;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
ENABLE_USER_SCRIPT_SANDBOXING = NO;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||
GCC_DYNAMIC_NO_PIC = NO;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_OPTIMIZATION_LEVEL = 0;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
"DEBUG=1",
|
||||
"$(inherited)",
|
||||
);
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 12.0;
|
||||
MTL_ENABLE_DEBUG_INFO = YES;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
97C147041CF9000F007C117D /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
|
||||
CLANG_ANALYZER_NONNULL = YES;
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_COMMA = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
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||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||
CLANG_WARN_STRICT_PROTOTYPES = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
COPY_PHASE_STRIP = NO;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
ENABLE_NS_ASSERTIONS = NO;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_USER_SCRIPT_SANDBOXING = NO;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 12.0;
|
||||
MTL_ENABLE_DEBUG_INFO = NO;
|
||||
SDKROOT = iphoneos;
|
||||
SUPPORTED_PLATFORMS = iphoneos;
|
||||
SWIFT_COMPILATION_MODE = wholemodule;
|
||||
SWIFT_OPTIMIZATION_LEVEL = "-O";
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
97C147061CF9000F007C117D /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
baseConfigurationReference = 9740EEB21CF90195004384FC /* Debug.xcconfig */;
|
||||
buildSettings = {
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
|
||||
DEVELOPMENT_TEAM = V3ADQ9GV27;
|
||||
ENABLE_BITCODE = NO;
|
||||
INFOPLIST_FILE = Runner/Info.plist;
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"@executable_path/Frameworks",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.frogGame;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
|
||||
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
|
||||
SWIFT_VERSION = 5.0;
|
||||
VERSIONING_SYSTEM = "apple-generic";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
97C147071CF9000F007C117D /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
baseConfigurationReference = 7AFA3C8E1D35360C0083082E /* Release.xcconfig */;
|
||||
buildSettings = {
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
|
||||
DEVELOPMENT_TEAM = V3ADQ9GV27;
|
||||
ENABLE_BITCODE = NO;
|
||||
INFOPLIST_FILE = Runner/Info.plist;
|
||||
LD_RUNPATH_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"@executable_path/Frameworks",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.frogGame;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
|
||||
SWIFT_VERSION = 5.0;
|
||||
VERSIONING_SYSTEM = "apple-generic";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
331C8087294A63A400263BE5 /* Build configuration list for PBXNativeTarget "RunnerTests" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
331C8088294A63A400263BE5 /* Debug */,
|
||||
331C8089294A63A400263BE5 /* Release */,
|
||||
331C808A294A63A400263BE5 /* Profile */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
97C147031CF9000F007C117D /* Debug */,
|
||||
97C147041CF9000F007C117D /* Release */,
|
||||
249021D3217E4FDB00AE95B9 /* Profile */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
97C147061CF9000F007C117D /* Debug */,
|
||||
97C147071CF9000F007C117D /* Release */,
|
||||
249021D4217E4FDB00AE95B9 /* Profile */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 97C146E61CF9000F007C117D /* Project object */;
|
||||
}
|
7
ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "self:">
|
||||
</FileRef>
|
||||
</Workspace>
|
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>PreviewsEnabled</key>
|
||||
<false/>
|
||||
</dict>
|
||||
</plist>
|
101
ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme
Normal file
@ -0,0 +1,101 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "1510"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
|
||||
BuildableName = "Runner.app"
|
||||
BlueprintName = "Runner"
|
||||
ReferencedContainer = "container:Runner.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
|
||||
BuildableName = "Runner.app"
|
||||
BlueprintName = "Runner"
|
||||
ReferencedContainer = "container:Runner.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<Testables>
|
||||
<TestableReference
|
||||
skipped = "NO"
|
||||
parallelizable = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "331C8080294A63A400263BE5"
|
||||
BuildableName = "RunnerTests.xctest"
|
||||
BlueprintName = "RunnerTests"
|
||||
ReferencedContainer = "container:Runner.xcodeproj">
|
||||
</BuildableReference>
|
||||
</TestableReference>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
debugServiceExtension = "internal"
|
||||
enableGPUValidationMode = "1"
|
||||
allowLocationSimulation = "YES">
|
||||
<BuildableProductRunnable
|
||||
runnableDebuggingMode = "0">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
|
||||
BuildableName = "Runner.app"
|
||||
BlueprintName = "Runner"
|
||||
ReferencedContainer = "container:Runner.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
buildConfiguration = "Profile"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<BuildableProductRunnable
|
||||
runnableDebuggingMode = "0">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
|
||||
BuildableName = "Runner.app"
|
||||
BlueprintName = "Runner"
|
||||
ReferencedContainer = "container:Runner.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
7
ios/Runner.xcworkspace/contents.xcworkspacedata
generated
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "group:Runner.xcodeproj">
|
||||
</FileRef>
|
||||
</Workspace>
|
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>PreviewsEnabled</key>
|
||||
<false/>
|
||||
</dict>
|
||||
</plist>
|
13
ios/Runner/AppDelegate.swift
Normal file
@ -0,0 +1,13 @@
|
||||
import Flutter
|
||||
import UIKit
|
||||
|
||||
@main
|
||||
@objc class AppDelegate: FlutterAppDelegate {
|
||||
override func application(
|
||||
_ application: UIApplication,
|
||||
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
|
||||
) -> Bool {
|
||||
GeneratedPluginRegistrant.register(with: self)
|
||||
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
|
||||
}
|
||||
}
|
122
ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json
Normal file
@ -0,0 +1,122 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-20x20@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-20x20@3x.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-29x29@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-29x29@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-29x29@3x.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-40x40@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-40x40@3x.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-60x60@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-60x60@3x.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-20x20@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-20x20@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-29x29@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-29x29@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-40x40@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-40x40@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-76x76@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-76x76@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "83.5x83.5",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-83.5x83.5@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "1024x1024",
|
||||
"idiom" : "ios-marketing",
|
||||
"filename" : "Icon-App-1024x1024@1x.png",
|
||||
"scale" : "1x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 11 KiB |
After Width: | Height: | Size: 295 B |
After Width: | Height: | Size: 406 B |
After Width: | Height: | Size: 450 B |
After Width: | Height: | Size: 282 B |
After Width: | Height: | Size: 462 B |
After Width: | Height: | Size: 704 B |
After Width: | Height: | Size: 406 B |
After Width: | Height: | Size: 586 B |
After Width: | Height: | Size: 862 B |
After Width: | Height: | Size: 862 B |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 762 B |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.4 KiB |
23
ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,23 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage@3x.png",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png
vendored
Normal file
After Width: | Height: | Size: 68 B |
BIN
ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png
vendored
Normal file
After Width: | Height: | Size: 68 B |
BIN
ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png
vendored
Normal file
After Width: | Height: | Size: 68 B |
5
ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
# Launch Screen Assets
|
||||
|
||||
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
|
||||
|
||||
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
|
37
ios/Runner/Base.lproj/LaunchScreen.storyboard
Normal file
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<subviews>
|
||||
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
|
||||
</imageView>
|
||||
</subviews>
|
||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||
<constraints>
|
||||
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
|
||||
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
|
||||
</constraints>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
<resources>
|
||||
<image name="LaunchImage" width="168" height="185"/>
|
||||
</resources>
|
||||
</document>
|
26
ios/Runner/Base.lproj/Main.storyboard
Normal file
@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--Flutter View Controller-->
|
||||
<scene sceneID="tne-QT-ifu">
|
||||
<objects>
|
||||
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
|
||||
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
49
ios/Runner/Info.plist
Normal file
@ -0,0 +1,49 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Frog Game</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>frog_game</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>$(FLUTTER_BUILD_NAME)</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>$(FLUTTER_BUILD_NUMBER)</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UIMainStoryboardFile</key>
|
||||
<string>Main</string>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>CADisableMinimumFrameDurationOnPhone</key>
|
||||
<true/>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
1
ios/Runner/Runner-Bridging-Header.h
Normal file
@ -0,0 +1 @@
|
||||
#import "GeneratedPluginRegistrant.h"
|
12
ios/RunnerTests/RunnerTests.swift
Normal file
@ -0,0 +1,12 @@
|
||||
import Flutter
|
||||
import UIKit
|
||||
import XCTest
|
||||
|
||||
class RunnerTests: XCTestCase {
|
||||
|
||||
func testExample() {
|
||||
// If you add code to the Runner application, consider adding tests here.
|
||||
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
|
||||
}
|
||||
|
||||
}
|
28
lib/main.dart
Normal file
@ -0,0 +1,28 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||||
import 'screens/welcome_screen.dart';
|
||||
|
||||
void main() {
|
||||
runApp(const ProviderScope(child: FrogGameApp()));
|
||||
}
|
||||
|
||||
class FrogGameApp extends StatelessWidget {
|
||||
const FrogGameApp({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
title: '青蛙跳井',
|
||||
debugShowCheckedModeBanner: false,
|
||||
theme: ThemeData(
|
||||
useMaterial3: true,
|
||||
colorScheme: ColorScheme.fromSeed(
|
||||
seedColor: const Color(0xFF4CAF50),
|
||||
brightness: Brightness.light,
|
||||
),
|
||||
fontFamily: 'PingFang SC',
|
||||
),
|
||||
home: const WelcomeScreen(),
|
||||
);
|
||||
}
|
||||
}
|
71
lib/models/game_state.dart
Normal file
@ -0,0 +1,71 @@
|
||||
import 'package:freezed_annotation/freezed_annotation.dart';
|
||||
|
||||
part 'game_state.freezed.dart';
|
||||
part 'game_state.g.dart';
|
||||
|
||||
enum Player { x, o }
|
||||
|
||||
enum GameStatus { playing, xWins, oWins, draw }
|
||||
|
||||
@freezed
|
||||
class GameState with _$GameState {
|
||||
const factory GameState({
|
||||
@Default([null, null, null, null, null, null, null, null, null])
|
||||
List<Player?> board,
|
||||
@Default(Player.x) Player currentPlayer,
|
||||
@Default(GameStatus.playing) GameStatus status,
|
||||
@Default(false) bool isAiMode,
|
||||
@Default(true) bool isPlayerXHuman,
|
||||
}) = _GameState;
|
||||
|
||||
factory GameState.fromJson(Map<String, dynamic> json) =>
|
||||
_$GameStateFromJson(json);
|
||||
}
|
||||
|
||||
extension GameStateX on GameState {
|
||||
/// 检查是否有玩家获胜
|
||||
GameStatus checkWinStatus() {
|
||||
// 获胜组合
|
||||
const winPatterns = [
|
||||
[0, 1, 2], [3, 4, 5], [6, 7, 8], // 行
|
||||
[0, 3, 6], [1, 4, 7], [2, 5, 8], // 列
|
||||
[0, 4, 8], [2, 4, 6], // 对角线
|
||||
];
|
||||
|
||||
for (final pattern in winPatterns) {
|
||||
final a = board[pattern[0]];
|
||||
final b = board[pattern[1]];
|
||||
final c = board[pattern[2]];
|
||||
|
||||
if (a != null && a == b && b == c) {
|
||||
return a == Player.x ? GameStatus.xWins : GameStatus.oWins;
|
||||
}
|
||||
}
|
||||
|
||||
// 检查平局
|
||||
if (board.every((cell) => cell != null)) {
|
||||
return GameStatus.draw;
|
||||
}
|
||||
|
||||
return GameStatus.playing;
|
||||
}
|
||||
|
||||
/// 检查位置是否可以下棋
|
||||
bool canMakeMove(int index) {
|
||||
return index >= 0 &&
|
||||
index < 9 &&
|
||||
board[index] == null &&
|
||||
status == GameStatus.playing;
|
||||
}
|
||||
|
||||
/// 获取空位置列表
|
||||
List<int> get emptyCells {
|
||||
final empty = <int>[];
|
||||
for (int i = 0; i < board.length; i++) {
|
||||
if (board[i] == null) {
|
||||
empty.add(i);
|
||||
}
|
||||
}
|
||||
return empty;
|
||||
}
|
||||
}
|
275
lib/models/game_state.freezed.dart
Normal file
@ -0,0 +1,275 @@
|
||||
// coverage:ignore-file
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
// ignore_for_file: type=lint
|
||||
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
|
||||
|
||||
part of 'game_state.dart';
|
||||
|
||||
// **************************************************************************
|
||||
// FreezedGenerator
|
||||
// **************************************************************************
|
||||
|
||||
T _$identity<T>(T value) => value;
|
||||
|
||||
final _privateConstructorUsedError = UnsupportedError(
|
||||
'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it.\nPlease check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models',
|
||||
);
|
||||
|
||||
GameState _$GameStateFromJson(Map<String, dynamic> json) {
|
||||
return _GameState.fromJson(json);
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
mixin _$GameState {
|
||||
List<Player?> get board => throw _privateConstructorUsedError;
|
||||
Player get currentPlayer => throw _privateConstructorUsedError;
|
||||
GameStatus get status => throw _privateConstructorUsedError;
|
||||
bool get isAiMode => throw _privateConstructorUsedError;
|
||||
bool get isPlayerXHuman => throw _privateConstructorUsedError;
|
||||
|
||||
Map<String, dynamic> toJson() => throw _privateConstructorUsedError;
|
||||
@JsonKey(ignore: true)
|
||||
$GameStateCopyWith<GameState> get copyWith =>
|
||||
throw _privateConstructorUsedError;
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
abstract class $GameStateCopyWith<$Res> {
|
||||
factory $GameStateCopyWith(GameState value, $Res Function(GameState) then) =
|
||||
_$GameStateCopyWithImpl<$Res, GameState>;
|
||||
@useResult
|
||||
$Res call({
|
||||
List<Player?> board,
|
||||
Player currentPlayer,
|
||||
GameStatus status,
|
||||
bool isAiMode,
|
||||
bool isPlayerXHuman,
|
||||
});
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
class _$GameStateCopyWithImpl<$Res, $Val extends GameState>
|
||||
implements $GameStateCopyWith<$Res> {
|
||||
_$GameStateCopyWithImpl(this._value, this._then);
|
||||
|
||||
// ignore: unused_field
|
||||
final $Val _value;
|
||||
// ignore: unused_field
|
||||
final $Res Function($Val) _then;
|
||||
|
||||
@pragma('vm:prefer-inline')
|
||||
@override
|
||||
$Res call({
|
||||
Object? board = null,
|
||||
Object? currentPlayer = null,
|
||||
Object? status = null,
|
||||
Object? isAiMode = null,
|
||||
Object? isPlayerXHuman = null,
|
||||
}) {
|
||||
return _then(
|
||||
_value.copyWith(
|
||||
board: null == board
|
||||
? _value.board
|
||||
: board // ignore: cast_nullable_to_non_nullable
|
||||
as List<Player?>,
|
||||
currentPlayer: null == currentPlayer
|
||||
? _value.currentPlayer
|
||||
: currentPlayer // ignore: cast_nullable_to_non_nullable
|
||||
as Player,
|
||||
status: null == status
|
||||
? _value.status
|
||||
: status // ignore: cast_nullable_to_non_nullable
|
||||
as GameStatus,
|
||||
isAiMode: null == isAiMode
|
||||
? _value.isAiMode
|
||||
: isAiMode // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
isPlayerXHuman: null == isPlayerXHuman
|
||||
? _value.isPlayerXHuman
|
||||
: isPlayerXHuman // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
)
|
||||
as $Val,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
abstract class _$$GameStateImplCopyWith<$Res>
|
||||
implements $GameStateCopyWith<$Res> {
|
||||
factory _$$GameStateImplCopyWith(
|
||||
_$GameStateImpl value,
|
||||
$Res Function(_$GameStateImpl) then,
|
||||
) = __$$GameStateImplCopyWithImpl<$Res>;
|
||||
@override
|
||||
@useResult
|
||||
$Res call({
|
||||
List<Player?> board,
|
||||
Player currentPlayer,
|
||||
GameStatus status,
|
||||
bool isAiMode,
|
||||
bool isPlayerXHuman,
|
||||
});
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
class __$$GameStateImplCopyWithImpl<$Res>
|
||||
extends _$GameStateCopyWithImpl<$Res, _$GameStateImpl>
|
||||
implements _$$GameStateImplCopyWith<$Res> {
|
||||
__$$GameStateImplCopyWithImpl(
|
||||
_$GameStateImpl _value,
|
||||
$Res Function(_$GameStateImpl) _then,
|
||||
) : super(_value, _then);
|
||||
|
||||
@pragma('vm:prefer-inline')
|
||||
@override
|
||||
$Res call({
|
||||
Object? board = null,
|
||||
Object? currentPlayer = null,
|
||||
Object? status = null,
|
||||
Object? isAiMode = null,
|
||||
Object? isPlayerXHuman = null,
|
||||
}) {
|
||||
return _then(
|
||||
_$GameStateImpl(
|
||||
board: null == board
|
||||
? _value._board
|
||||
: board // ignore: cast_nullable_to_non_nullable
|
||||
as List<Player?>,
|
||||
currentPlayer: null == currentPlayer
|
||||
? _value.currentPlayer
|
||||
: currentPlayer // ignore: cast_nullable_to_non_nullable
|
||||
as Player,
|
||||
status: null == status
|
||||
? _value.status
|
||||
: status // ignore: cast_nullable_to_non_nullable
|
||||
as GameStatus,
|
||||
isAiMode: null == isAiMode
|
||||
? _value.isAiMode
|
||||
: isAiMode // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
isPlayerXHuman: null == isPlayerXHuman
|
||||
? _value.isPlayerXHuman
|
||||
: isPlayerXHuman // ignore: cast_nullable_to_non_nullable
|
||||
as bool,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// @nodoc
|
||||
@JsonSerializable()
|
||||
class _$GameStateImpl implements _GameState {
|
||||
const _$GameStateImpl({
|
||||
final List<Player?> board = const [
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
],
|
||||
this.currentPlayer = Player.x,
|
||||
this.status = GameStatus.playing,
|
||||
this.isAiMode = false,
|
||||
this.isPlayerXHuman = true,
|
||||
}) : _board = board;
|
||||
|
||||
factory _$GameStateImpl.fromJson(Map<String, dynamic> json) =>
|
||||
_$$GameStateImplFromJson(json);
|
||||
|
||||
final List<Player?> _board;
|
||||
@override
|
||||
@JsonKey()
|
||||
List<Player?> get board {
|
||||
if (_board is EqualUnmodifiableListView) return _board;
|
||||
// ignore: implicit_dynamic_type
|
||||
return EqualUnmodifiableListView(_board);
|
||||
}
|
||||
|
||||
@override
|
||||
@JsonKey()
|
||||
final Player currentPlayer;
|
||||
@override
|
||||
@JsonKey()
|
||||
final GameStatus status;
|
||||
@override
|
||||
@JsonKey()
|
||||
final bool isAiMode;
|
||||
@override
|
||||
@JsonKey()
|
||||
final bool isPlayerXHuman;
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'GameState(board: $board, currentPlayer: $currentPlayer, status: $status, isAiMode: $isAiMode, isPlayerXHuman: $isPlayerXHuman)';
|
||||
}
|
||||
|
||||
@override
|
||||
bool operator ==(Object other) {
|
||||
return identical(this, other) ||
|
||||
(other.runtimeType == runtimeType &&
|
||||
other is _$GameStateImpl &&
|
||||
const DeepCollectionEquality().equals(other._board, _board) &&
|
||||
(identical(other.currentPlayer, currentPlayer) ||
|
||||
other.currentPlayer == currentPlayer) &&
|
||||
(identical(other.status, status) || other.status == status) &&
|
||||
(identical(other.isAiMode, isAiMode) ||
|
||||
other.isAiMode == isAiMode) &&
|
||||
(identical(other.isPlayerXHuman, isPlayerXHuman) ||
|
||||
other.isPlayerXHuman == isPlayerXHuman));
|
||||
}
|
||||
|
||||
@JsonKey(ignore: true)
|
||||
@override
|
||||
int get hashCode => Object.hash(
|
||||
runtimeType,
|
||||
const DeepCollectionEquality().hash(_board),
|
||||
currentPlayer,
|
||||
status,
|
||||
isAiMode,
|
||||
isPlayerXHuman,
|
||||
);
|
||||
|
||||
@JsonKey(ignore: true)
|
||||
@override
|
||||
@pragma('vm:prefer-inline')
|
||||
_$$GameStateImplCopyWith<_$GameStateImpl> get copyWith =>
|
||||
__$$GameStateImplCopyWithImpl<_$GameStateImpl>(this, _$identity);
|
||||
|
||||
@override
|
||||
Map<String, dynamic> toJson() {
|
||||
return _$$GameStateImplToJson(this);
|
||||
}
|
||||
}
|
||||
|
||||
abstract class _GameState implements GameState {
|
||||
const factory _GameState({
|
||||
final List<Player?> board,
|
||||
final Player currentPlayer,
|
||||
final GameStatus status,
|
||||
final bool isAiMode,
|
||||
final bool isPlayerXHuman,
|
||||
}) = _$GameStateImpl;
|
||||
|
||||
factory _GameState.fromJson(Map<String, dynamic> json) =
|
||||
_$GameStateImpl.fromJson;
|
||||
|
||||
@override
|
||||
List<Player?> get board;
|
||||
@override
|
||||
Player get currentPlayer;
|
||||
@override
|
||||
GameStatus get status;
|
||||
@override
|
||||
bool get isAiMode;
|
||||
@override
|
||||
bool get isPlayerXHuman;
|
||||
@override
|
||||
@JsonKey(ignore: true)
|
||||
_$$GameStateImplCopyWith<_$GameStateImpl> get copyWith =>
|
||||
throw _privateConstructorUsedError;
|
||||
}
|
42
lib/models/game_state.g.dart
Normal file
@ -0,0 +1,42 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'game_state.dart';
|
||||
|
||||
// **************************************************************************
|
||||
// JsonSerializableGenerator
|
||||
// **************************************************************************
|
||||
|
||||
_$GameStateImpl _$$GameStateImplFromJson(Map<String, dynamic> json) =>
|
||||
_$GameStateImpl(
|
||||
board:
|
||||
(json['board'] as List<dynamic>?)
|
||||
?.map((e) => $enumDecodeNullable(_$PlayerEnumMap, e))
|
||||
.toList() ??
|
||||
const [null, null, null, null, null, null, null, null, null],
|
||||
currentPlayer:
|
||||
$enumDecodeNullable(_$PlayerEnumMap, json['currentPlayer']) ??
|
||||
Player.x,
|
||||
status:
|
||||
$enumDecodeNullable(_$GameStatusEnumMap, json['status']) ??
|
||||
GameStatus.playing,
|
||||
isAiMode: json['isAiMode'] as bool? ?? false,
|
||||
isPlayerXHuman: json['isPlayerXHuman'] as bool? ?? true,
|
||||
);
|
||||
|
||||
Map<String, dynamic> _$$GameStateImplToJson(_$GameStateImpl instance) =>
|
||||
<String, dynamic>{
|
||||
'board': instance.board.map((e) => _$PlayerEnumMap[e]).toList(),
|
||||
'currentPlayer': _$PlayerEnumMap[instance.currentPlayer]!,
|
||||
'status': _$GameStatusEnumMap[instance.status]!,
|
||||
'isAiMode': instance.isAiMode,
|
||||
'isPlayerXHuman': instance.isPlayerXHuman,
|
||||
};
|
||||
|
||||
const _$PlayerEnumMap = {Player.x: 'x', Player.o: 'o'};
|
||||
|
||||
const _$GameStatusEnumMap = {
|
||||
GameStatus.playing: 'playing',
|
||||
GameStatus.xWins: 'xWins',
|
||||
GameStatus.oWins: 'oWins',
|
||||
GameStatus.draw: 'draw',
|
||||
};
|
109
lib/providers/game_provider.dart
Normal file
@ -0,0 +1,109 @@
|
||||
import 'dart:math';
|
||||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||||
import '../models/game_state.dart';
|
||||
|
||||
class GameNotifier extends StateNotifier<GameState> {
|
||||
GameNotifier() : super(const GameState());
|
||||
|
||||
/// 重新开始游戏
|
||||
void resetGame({bool aiMode = false}) {
|
||||
state = GameState(isAiMode: aiMode);
|
||||
}
|
||||
|
||||
/// 玩家落子
|
||||
void makeMove(int index) {
|
||||
if (!state.canMakeMove(index)) return;
|
||||
|
||||
final newBoard = List<Player?>.from(state.board);
|
||||
newBoard[index] = state.currentPlayer;
|
||||
|
||||
final newStatus = state.copyWith(board: newBoard).checkWinStatus();
|
||||
final nextPlayer = state.currentPlayer == Player.x ? Player.o : Player.x;
|
||||
|
||||
state = state.copyWith(
|
||||
board: newBoard,
|
||||
currentPlayer: nextPlayer,
|
||||
status: newStatus,
|
||||
);
|
||||
|
||||
// 如果是AI模式且游戏继续,让AI下棋
|
||||
if (state.isAiMode &&
|
||||
state.status == GameStatus.playing &&
|
||||
state.currentPlayer == Player.o) {
|
||||
_makeAiMove();
|
||||
}
|
||||
}
|
||||
|
||||
/// AI下棋
|
||||
void _makeAiMove() {
|
||||
Future.delayed(const Duration(milliseconds: 500), () {
|
||||
if (state.status != GameStatus.playing) return;
|
||||
|
||||
final aiMove = _getBestMove();
|
||||
if (aiMove != -1) {
|
||||
makeMove(aiMove);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// 获取AI的最佳落子位置(使用Minimax算法)
|
||||
int _getBestMove() {
|
||||
int bestScore = -1000;
|
||||
int bestMove = -1;
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
if (state.board[i] == null) {
|
||||
final newBoard = List<Player?>.from(state.board);
|
||||
newBoard[i] = Player.o;
|
||||
|
||||
final score = _minimax(newBoard, 0, false);
|
||||
|
||||
if (score > bestScore) {
|
||||
bestScore = score;
|
||||
bestMove = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bestMove;
|
||||
}
|
||||
|
||||
/// Minimax算法实现
|
||||
int _minimax(List<Player?> board, int depth, bool isMaximizing) {
|
||||
final tempState = state.copyWith(board: board);
|
||||
final status = tempState.checkWinStatus();
|
||||
|
||||
// 终端状态评估
|
||||
if (status == GameStatus.oWins) return 10 - depth;
|
||||
if (status == GameStatus.xWins) return depth - 10;
|
||||
if (status == GameStatus.draw) return 0;
|
||||
|
||||
if (isMaximizing) {
|
||||
int bestScore = -1000;
|
||||
for (int i = 0; i < 9; i++) {
|
||||
if (board[i] == null) {
|
||||
board[i] = Player.o;
|
||||
final score = _minimax(board, depth + 1, false);
|
||||
board[i] = null;
|
||||
bestScore = max(bestScore, score);
|
||||
}
|
||||
}
|
||||
return bestScore;
|
||||
} else {
|
||||
int bestScore = 1000;
|
||||
for (int i = 0; i < 9; i++) {
|
||||
if (board[i] == null) {
|
||||
board[i] = Player.x;
|
||||
final score = _minimax(board, depth + 1, true);
|
||||
board[i] = null;
|
||||
bestScore = min(bestScore, score);
|
||||
}
|
||||
}
|
||||
return bestScore;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final gameProvider = StateNotifierProvider<GameNotifier, GameState>((ref) {
|
||||
return GameNotifier();
|
||||
});
|
250
lib/screens/game_screen.dart
Normal file
@ -0,0 +1,250 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||||
import '../models/game_state.dart';
|
||||
import '../providers/game_provider.dart';
|
||||
import '../widgets/game_board.dart';
|
||||
import '../widgets/victory_dialog.dart';
|
||||
import '../widgets/game_menu.dart';
|
||||
|
||||
class GameScreen extends ConsumerStatefulWidget {
|
||||
const GameScreen({super.key});
|
||||
|
||||
@override
|
||||
ConsumerState<GameScreen> createState() => _GameScreenState();
|
||||
}
|
||||
|
||||
class _GameScreenState extends ConsumerState<GameScreen> {
|
||||
GameStatus? _lastGameStatus;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final gameState = ref.watch(gameProvider);
|
||||
final gameNotifier = ref.read(gameProvider.notifier);
|
||||
|
||||
// 监听游戏状态变化,显示获胜弹窗
|
||||
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||
if (_lastGameStatus != gameState.status &&
|
||||
gameState.status != GameStatus.playing) {
|
||||
_showVictoryDialog(gameState, gameNotifier);
|
||||
}
|
||||
_lastGameStatus = gameState.status;
|
||||
});
|
||||
|
||||
return Scaffold(
|
||||
body: Stack(
|
||||
children: [
|
||||
// 背景图片
|
||||
Positioned.fill(
|
||||
child: Image.asset("images/background.jpg", fit: BoxFit.cover),
|
||||
),
|
||||
|
||||
// 内容
|
||||
SafeArea(
|
||||
child: Column(
|
||||
children: [
|
||||
// AppBar区域
|
||||
_buildAppBar(context, gameState, gameNotifier),
|
||||
|
||||
// 游戏内容
|
||||
Expanded(
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.all(20),
|
||||
child: Column(
|
||||
children: [
|
||||
// 游戏状态信息
|
||||
_buildGameStatus(gameState),
|
||||
const SizedBox(height: 20),
|
||||
|
||||
// 游戏棋盘 - 更加突出和居中
|
||||
Expanded(
|
||||
child: Center(
|
||||
child: ConstrainedBox(
|
||||
constraints: const BoxConstraints(maxWidth: 500),
|
||||
child: const GameBoard(),
|
||||
),
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(height: 20),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildAppBar(
|
||||
BuildContext context,
|
||||
GameState gameState,
|
||||
GameNotifier gameNotifier,
|
||||
) {
|
||||
return Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.black.withValues(alpha: 0.3),
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: Colors.black.withValues(alpha: 0.2),
|
||||
blurRadius: 10,
|
||||
offset: const Offset(0, 2),
|
||||
),
|
||||
],
|
||||
),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
const SizedBox(width: 48), // 占位,保持标题居中
|
||||
const Text(
|
||||
'🐸 青蛙跳井',
|
||||
style: TextStyle(
|
||||
fontSize: 24,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: Colors.white,
|
||||
),
|
||||
),
|
||||
IconButton(
|
||||
onPressed: () => _showGameMenu(context, gameState, gameNotifier),
|
||||
icon: const Icon(Icons.menu, color: Colors.white, size: 28),
|
||||
tooltip: '游戏菜单',
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _showGameMenu(
|
||||
BuildContext context,
|
||||
GameState gameState,
|
||||
GameNotifier gameNotifier,
|
||||
) {
|
||||
showModalBottomSheet(
|
||||
context: context,
|
||||
backgroundColor: Colors.transparent,
|
||||
isScrollControlled: true,
|
||||
builder: (context) => GameMenu(
|
||||
gameState: gameState,
|
||||
onRestart: () => gameNotifier.resetGame(aiMode: gameState.isAiMode),
|
||||
onChangeToAI: () => gameNotifier.resetGame(aiMode: true),
|
||||
onChangeToHuman: () => gameNotifier.resetGame(aiMode: false),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _showVictoryDialog(GameState gameState, GameNotifier gameNotifier) {
|
||||
showDialog(
|
||||
context: context,
|
||||
barrierDismissible: false,
|
||||
builder: (context) => VictoryDialog(
|
||||
gameStatus: gameState.status,
|
||||
isAiMode: gameState.isAiMode,
|
||||
onPlayAgain: () => gameNotifier.resetGame(aiMode: gameState.isAiMode),
|
||||
onChangeMode: () => gameNotifier.resetGame(aiMode: !gameState.isAiMode),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildGameStatus(GameState gameState) {
|
||||
return Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 12),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.black.withValues(alpha: 0.7),
|
||||
borderRadius: BorderRadius.circular(15),
|
||||
border: Border.all(
|
||||
color: Colors.white.withValues(alpha: 0.3),
|
||||
width: 1,
|
||||
),
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: Colors.black.withValues(alpha: 0.3),
|
||||
blurRadius: 15,
|
||||
offset: const Offset(0, 5),
|
||||
),
|
||||
],
|
||||
),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
if (gameState.status == GameStatus.playing) ...[
|
||||
if (gameState.isAiMode && gameState.currentPlayer == Player.o) ...[
|
||||
SizedBox(
|
||||
width: 14,
|
||||
height: 14,
|
||||
child: CircularProgressIndicator(
|
||||
strokeWidth: 2,
|
||||
valueColor: AlwaysStoppedAnimation<Color>(
|
||||
Colors.orange.shade400,
|
||||
),
|
||||
),
|
||||
),
|
||||
const SizedBox(width: 8),
|
||||
Text(
|
||||
'AI正在思考...',
|
||||
style: TextStyle(
|
||||
fontSize: 16,
|
||||
color: Colors.orange.shade400,
|
||||
fontWeight: FontWeight.w600,
|
||||
),
|
||||
),
|
||||
] else ...[
|
||||
Icon(
|
||||
gameState.currentPlayer == Player.x
|
||||
? Icons.close
|
||||
: Icons.radio_button_unchecked,
|
||||
color: _getCurrentPlayerColor(gameState),
|
||||
size: 20,
|
||||
),
|
||||
const SizedBox(width: 8),
|
||||
Text(
|
||||
'轮到 ${gameState.currentPlayer == Player.x ? "×" : "○"} 下棋',
|
||||
style: TextStyle(
|
||||
fontSize: 16,
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.w600,
|
||||
),
|
||||
),
|
||||
],
|
||||
const SizedBox(width: 15),
|
||||
Container(
|
||||
width: 1,
|
||||
height: 16,
|
||||
color: Colors.white.withValues(alpha: 0.3),
|
||||
),
|
||||
const SizedBox(width: 15),
|
||||
],
|
||||
Text(
|
||||
_getStatusText(gameState),
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.w600,
|
||||
color: Colors.white,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
String _getStatusText(GameState gameState) {
|
||||
switch (gameState.status) {
|
||||
case GameStatus.xWins:
|
||||
return '🎉 × 获胜';
|
||||
case GameStatus.oWins:
|
||||
return gameState.isAiMode ? '🤖 AI 获胜' : '🎉 ○ 获胜';
|
||||
case GameStatus.draw:
|
||||
return '🤝 平局';
|
||||
case GameStatus.playing:
|
||||
return gameState.isAiMode ? '🎮 VS AI' : '👥 双人对战';
|
||||
}
|
||||
}
|
||||
|
||||
Color _getCurrentPlayerColor(GameState gameState) {
|
||||
return gameState.currentPlayer == Player.x
|
||||
? Colors.blue.shade400
|
||||
: Colors.red.shade400;
|
||||
}
|
||||
}
|
298
lib/screens/welcome_screen.dart
Normal file
@ -0,0 +1,298 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||||
import '../providers/game_provider.dart';
|
||||
import 'game_screen.dart';
|
||||
|
||||
class WelcomeScreen extends ConsumerWidget {
|
||||
const WelcomeScreen({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context, WidgetRef ref) {
|
||||
return Scaffold(
|
||||
body: Stack(
|
||||
children: [
|
||||
// 背景
|
||||
Positioned.fill(
|
||||
child: Image.asset("images/background.jpg", fit: BoxFit.cover),
|
||||
),
|
||||
|
||||
// 内容
|
||||
SafeArea(
|
||||
child: SingleChildScrollView(
|
||||
child: ConstrainedBox(
|
||||
constraints: BoxConstraints(
|
||||
minHeight:
|
||||
MediaQuery.of(context).size.height -
|
||||
MediaQuery.of(context).padding.top -
|
||||
MediaQuery.of(context).padding.bottom,
|
||||
),
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20),
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
const SizedBox(height: 40),
|
||||
|
||||
// 游戏标题区域
|
||||
_buildTitle(),
|
||||
|
||||
const SizedBox(height: 60),
|
||||
|
||||
// 游戏模式选择
|
||||
_buildGameModes(context, ref),
|
||||
|
||||
const SizedBox(height: 40),
|
||||
|
||||
// 版本信息
|
||||
_buildVersionInfo(),
|
||||
|
||||
const SizedBox(height: 20),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildTitle() {
|
||||
return Column(
|
||||
children: [
|
||||
// 青蛙图标
|
||||
Container(
|
||||
width: 100,
|
||||
height: 100,
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.white.withValues(alpha: 0.9),
|
||||
shape: BoxShape.circle,
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: Colors.black.withValues(alpha: 0.2),
|
||||
blurRadius: 20,
|
||||
offset: const Offset(0, 5),
|
||||
),
|
||||
],
|
||||
),
|
||||
child: CircleAvatar(
|
||||
child: Text("🐸", style: TextStyle(fontSize: 50)),
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(height: 30),
|
||||
|
||||
// 标题
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 15),
|
||||
width: double.infinity,
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.black.withValues(alpha: 0.4),
|
||||
borderRadius: BorderRadius.circular(25),
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: Colors.white.withValues(alpha: 0.2),
|
||||
blurRadius: 15,
|
||||
offset: const Offset(0, 5),
|
||||
),
|
||||
],
|
||||
),
|
||||
child: Column(
|
||||
children: [
|
||||
const Text(
|
||||
'青蛙跳井',
|
||||
style: TextStyle(
|
||||
fontSize: 52,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: Colors.white,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildGameModes(BuildContext context, WidgetRef ref) {
|
||||
return Column(
|
||||
children: [
|
||||
_buildModeButton(
|
||||
context: context,
|
||||
ref: ref,
|
||||
icon: Icons.smart_toy,
|
||||
title: '🤖 人机对战',
|
||||
subtitle: '挑战智能AI,测试你的策略',
|
||||
color: Colors.blue.shade600,
|
||||
onTap: () => _startGame(context, ref, aiMode: true),
|
||||
),
|
||||
|
||||
const SizedBox(height: 15),
|
||||
|
||||
_buildModeButton(
|
||||
context: context,
|
||||
ref: ref,
|
||||
icon: Icons.people,
|
||||
title: '👥 双人对战',
|
||||
subtitle: '与朋友面对面对决',
|
||||
color: Colors.orange.shade600,
|
||||
onTap: () => _startGame(context, ref, aiMode: false),
|
||||
),
|
||||
|
||||
const SizedBox(height: 15),
|
||||
|
||||
_buildModeButton(
|
||||
context: context,
|
||||
ref: ref,
|
||||
icon: Icons.wifi,
|
||||
title: '🌐 在线对战',
|
||||
subtitle: '即将推出,敬请期待',
|
||||
color: Colors.purple.shade600,
|
||||
onTap: () => _showComingSoon(context),
|
||||
enabled: false,
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildVersionInfo() {
|
||||
return Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 15, vertical: 8),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.white.withValues(alpha: 0.2),
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
),
|
||||
child: const Text(
|
||||
'Version 1.0.0',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 12,
|
||||
fontWeight: FontWeight.w500,
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildModeButton({
|
||||
required BuildContext context,
|
||||
required WidgetRef ref,
|
||||
required IconData icon,
|
||||
required String title,
|
||||
required String subtitle,
|
||||
required Color color,
|
||||
required VoidCallback onTap,
|
||||
bool enabled = true,
|
||||
}) {
|
||||
return Material(
|
||||
color: Colors.transparent,
|
||||
child: InkWell(
|
||||
onTap: enabled ? onTap : null,
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
child: Container(
|
||||
padding: const EdgeInsets.all(20),
|
||||
decoration: BoxDecoration(
|
||||
color: enabled
|
||||
? Colors.white.withValues(alpha: 0.95)
|
||||
: Colors.white.withValues(alpha: 0.5),
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
border: Border.all(
|
||||
color: enabled
|
||||
? color.withValues(alpha: 0.3)
|
||||
: Colors.grey.shade400,
|
||||
width: 2,
|
||||
),
|
||||
boxShadow: enabled
|
||||
? [
|
||||
BoxShadow(
|
||||
color: Colors.black.withValues(alpha: 0.15),
|
||||
blurRadius: 15,
|
||||
offset: const Offset(0, 5),
|
||||
),
|
||||
]
|
||||
: null,
|
||||
),
|
||||
child: Row(
|
||||
children: [
|
||||
Container(
|
||||
width: 60,
|
||||
height: 60,
|
||||
decoration: BoxDecoration(
|
||||
color: enabled
|
||||
? color.withValues(alpha: 0.15)
|
||||
: Colors.grey.shade300,
|
||||
borderRadius: BorderRadius.circular(15),
|
||||
),
|
||||
child: Icon(
|
||||
icon,
|
||||
color: enabled ? color : Colors.grey.shade500,
|
||||
size: 30,
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(width: 20),
|
||||
|
||||
Expanded(
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
title,
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: enabled
|
||||
? const Color(0xFF2E3A4B)
|
||||
: Colors.grey.shade500,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 5),
|
||||
Text(
|
||||
subtitle,
|
||||
style: TextStyle(
|
||||
fontSize: 14,
|
||||
color: enabled
|
||||
? Colors.grey.shade600
|
||||
: Colors.grey.shade500,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
|
||||
Icon(
|
||||
Icons.arrow_forward_ios,
|
||||
color: enabled ? color : Colors.grey.shade500,
|
||||
size: 20,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _startGame(BuildContext context, WidgetRef ref, {required bool aiMode}) {
|
||||
ref.read(gameProvider.notifier).resetGame(aiMode: aiMode);
|
||||
Navigator.of(context).pushReplacement(
|
||||
MaterialPageRoute(builder: (context) => const GameScreen()),
|
||||
);
|
||||
}
|
||||
|
||||
void _showComingSoon(BuildContext context) {
|
||||
showDialog(
|
||||
context: context,
|
||||
builder: (context) => AlertDialog(
|
||||
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)),
|
||||
title: const Text('🚀 即将推出'),
|
||||
content: const Text('在线对战功能正在开发中,敬请期待!'),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
child: const Text('确定'),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
119
lib/widgets/game_board.dart
Normal file
@ -0,0 +1,119 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||||
import '../models/game_state.dart';
|
||||
import '../providers/game_provider.dart';
|
||||
|
||||
class GameBoard extends ConsumerWidget {
|
||||
const GameBoard({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context, WidgetRef ref) {
|
||||
final gameState = ref.watch(gameProvider);
|
||||
final gameNotifier = ref.read(gameProvider.notifier);
|
||||
|
||||
return Container(
|
||||
decoration: BoxDecoration(
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: Colors.black.withValues(alpha: 0.1),
|
||||
blurRadius: 15,
|
||||
offset: const Offset(0, 8),
|
||||
),
|
||||
],
|
||||
),
|
||||
child: ClipRRect(
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
child: Container(
|
||||
color: Colors.white,
|
||||
padding: const EdgeInsets.all(20),
|
||||
child: AspectRatio(
|
||||
aspectRatio: 1,
|
||||
child: GridView.builder(
|
||||
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
|
||||
crossAxisCount: 3,
|
||||
mainAxisSpacing: 8,
|
||||
crossAxisSpacing: 8,
|
||||
),
|
||||
itemCount: 9,
|
||||
itemBuilder: (context, index) {
|
||||
return GameCell(
|
||||
player: gameState.board[index],
|
||||
onTap: () => gameNotifier.makeMove(index),
|
||||
canTap: gameState.canMakeMove(index),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class GameCell extends StatelessWidget {
|
||||
final Player? player;
|
||||
final VoidCallback onTap;
|
||||
final bool canTap;
|
||||
|
||||
const GameCell({
|
||||
super.key,
|
||||
required this.player,
|
||||
required this.onTap,
|
||||
required this.canTap,
|
||||
});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Material(
|
||||
color: Colors.transparent,
|
||||
child: InkWell(
|
||||
onTap: canTap ? onTap : null,
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
child: Container(
|
||||
decoration: BoxDecoration(
|
||||
color: _getCellColor(),
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
border: Border.all(color: Colors.grey.shade300, width: 2),
|
||||
),
|
||||
child: Center(
|
||||
child: AnimatedSwitcher(
|
||||
duration: const Duration(milliseconds: 300),
|
||||
child: _buildPlayerIcon(),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Color _getCellColor() {
|
||||
if (player == null) {
|
||||
return canTap ? Colors.grey.shade50 : Colors.grey.shade100;
|
||||
}
|
||||
return player == Player.x ? Colors.blue.shade50 : Colors.red.shade50;
|
||||
}
|
||||
|
||||
Widget _buildPlayerIcon() {
|
||||
if (player == null) {
|
||||
return const SizedBox.shrink();
|
||||
}
|
||||
|
||||
return TweenAnimationBuilder<double>(
|
||||
duration: const Duration(milliseconds: 300),
|
||||
tween: Tween(begin: 0.0, end: 1.0),
|
||||
builder: (context, value, child) {
|
||||
return Transform.scale(
|
||||
scale: value,
|
||||
child: Icon(
|
||||
player == Player.x ? Icons.close : Icons.radio_button_unchecked,
|
||||
size: 40,
|
||||
color: player == Player.x
|
||||
? Colors.blue.shade600
|
||||
: Colors.red.shade600,
|
||||
),
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
229
lib/widgets/game_menu.dart
Normal file
@ -0,0 +1,229 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import '../models/game_state.dart';
|
||||
import '../screens/welcome_screen.dart';
|
||||
|
||||
class GameMenu extends StatelessWidget {
|
||||
final GameState gameState;
|
||||
final VoidCallback onRestart;
|
||||
final VoidCallback onChangeToAI;
|
||||
final VoidCallback onChangeToHuman;
|
||||
|
||||
const GameMenu({
|
||||
super.key,
|
||||
required this.gameState,
|
||||
required this.onRestart,
|
||||
required this.onChangeToAI,
|
||||
required this.onChangeToHuman,
|
||||
});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Container(
|
||||
padding: const EdgeInsets.symmetric(vertical: 20),
|
||||
decoration: const BoxDecoration(
|
||||
color: Colors.white,
|
||||
borderRadius: BorderRadius.vertical(top: Radius.circular(25)),
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: Colors.black26,
|
||||
blurRadius: 20,
|
||||
offset: Offset(0, -5),
|
||||
),
|
||||
],
|
||||
),
|
||||
child: Column(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
children: [
|
||||
// 拖拽指示器
|
||||
Container(
|
||||
width: 40,
|
||||
height: 4,
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.grey.shade300,
|
||||
borderRadius: BorderRadius.circular(2),
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(height: 20),
|
||||
|
||||
// 标题
|
||||
Text(
|
||||
'游戏菜单',
|
||||
style: TextStyle(
|
||||
fontSize: 20,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: Colors.grey.shade800,
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(height: 30),
|
||||
|
||||
// 菜单项
|
||||
_buildMenuItem(
|
||||
icon: Icons.refresh,
|
||||
title: '重新开始',
|
||||
subtitle: '开始新的一局游戏',
|
||||
color: Colors.green.shade600,
|
||||
onTap: () {
|
||||
Navigator.of(context).pop();
|
||||
onRestart();
|
||||
},
|
||||
),
|
||||
|
||||
_buildDivider(),
|
||||
|
||||
if (!gameState.isAiMode)
|
||||
_buildMenuItem(
|
||||
icon: Icons.smart_toy,
|
||||
title: '切换到人机对战',
|
||||
subtitle: '挑战智能AI',
|
||||
color: Colors.blue.shade600,
|
||||
onTap: () {
|
||||
Navigator.of(context).pop();
|
||||
onChangeToAI();
|
||||
},
|
||||
)
|
||||
else
|
||||
_buildMenuItem(
|
||||
icon: Icons.people,
|
||||
title: '切换到双人对战',
|
||||
subtitle: '与朋友对战',
|
||||
color: Colors.orange.shade600,
|
||||
onTap: () {
|
||||
Navigator.of(context).pop();
|
||||
onChangeToHuman();
|
||||
},
|
||||
),
|
||||
|
||||
_buildDivider(),
|
||||
|
||||
_buildMenuItem(
|
||||
icon: Icons.wifi,
|
||||
title: '在线对战',
|
||||
subtitle: '即将推出',
|
||||
color: Colors.purple.shade600,
|
||||
onTap: () => _showComingSoon(context),
|
||||
enabled: false,
|
||||
),
|
||||
|
||||
_buildDivider(),
|
||||
|
||||
_buildMenuItem(
|
||||
icon: Icons.home,
|
||||
title: '返回主菜单',
|
||||
subtitle: '回到游戏选择界面',
|
||||
color: Colors.red.shade600,
|
||||
onTap: () {
|
||||
Navigator.of(context).pop();
|
||||
Navigator.of(context).pushReplacement(
|
||||
MaterialPageRoute(builder: (context) => const WelcomeScreen()),
|
||||
);
|
||||
},
|
||||
),
|
||||
|
||||
const SizedBox(height: 10),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildMenuItem({
|
||||
required IconData icon,
|
||||
required String title,
|
||||
required String subtitle,
|
||||
required Color color,
|
||||
required VoidCallback onTap,
|
||||
bool enabled = true,
|
||||
}) {
|
||||
return Material(
|
||||
color: Colors.transparent,
|
||||
child: InkWell(
|
||||
onTap: enabled ? onTap : null,
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 15),
|
||||
child: Row(
|
||||
children: [
|
||||
Container(
|
||||
width: 50,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
color: enabled
|
||||
? color.withValues(alpha: 0.1)
|
||||
: Colors.grey.shade100,
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
child: Icon(
|
||||
icon,
|
||||
color: enabled ? color : Colors.grey.shade400,
|
||||
size: 24,
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(width: 15),
|
||||
|
||||
Expanded(
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
title,
|
||||
style: TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.w600,
|
||||
color: enabled
|
||||
? Colors.grey.shade800
|
||||
: Colors.grey.shade400,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 2),
|
||||
Text(
|
||||
subtitle,
|
||||
style: TextStyle(
|
||||
fontSize: 13,
|
||||
color: enabled
|
||||
? Colors.grey.shade600
|
||||
: Colors.grey.shade400,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
|
||||
if (enabled)
|
||||
Icon(
|
||||
Icons.arrow_forward_ios,
|
||||
color: Colors.grey.shade400,
|
||||
size: 16,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildDivider() {
|
||||
return Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20),
|
||||
child: Divider(height: 1, color: Colors.grey.shade200),
|
||||
);
|
||||
}
|
||||
|
||||
void _showComingSoon(BuildContext context) {
|
||||
Navigator.of(context).pop();
|
||||
showDialog(
|
||||
context: context,
|
||||
builder: (context) => AlertDialog(
|
||||
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)),
|
||||
title: const Text('🚀 即将推出'),
|
||||
content: const Text('在线对战功能正在开发中,敬请期待!'),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
child: const Text('确定'),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
236
lib/widgets/victory_dialog.dart
Normal file
@ -0,0 +1,236 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import '../models/game_state.dart';
|
||||
|
||||
class VictoryDialog extends StatefulWidget {
|
||||
final GameStatus gameStatus;
|
||||
final bool isAiMode;
|
||||
final VoidCallback onPlayAgain;
|
||||
final VoidCallback onChangeMode;
|
||||
|
||||
const VictoryDialog({
|
||||
super.key,
|
||||
required this.gameStatus,
|
||||
required this.isAiMode,
|
||||
required this.onPlayAgain,
|
||||
required this.onChangeMode,
|
||||
});
|
||||
|
||||
@override
|
||||
State<VictoryDialog> createState() => _VictoryDialogState();
|
||||
}
|
||||
|
||||
class _VictoryDialogState extends State<VictoryDialog>
|
||||
with TickerProviderStateMixin {
|
||||
late AnimationController _scaleController;
|
||||
late AnimationController _rotationController;
|
||||
late Animation<double> _scaleAnimation;
|
||||
late Animation<double> _rotationAnimation;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_scaleController = AnimationController(
|
||||
duration: const Duration(milliseconds: 600),
|
||||
vsync: this,
|
||||
);
|
||||
_rotationController = AnimationController(
|
||||
duration: const Duration(milliseconds: 800),
|
||||
vsync: this,
|
||||
);
|
||||
|
||||
_scaleAnimation = CurvedAnimation(
|
||||
parent: _scaleController,
|
||||
curve: Curves.elasticOut,
|
||||
);
|
||||
|
||||
_rotationAnimation = Tween<double>(begin: 0, end: 1).animate(
|
||||
CurvedAnimation(parent: _rotationController, curve: Curves.easeInOut),
|
||||
);
|
||||
|
||||
// 启动动画
|
||||
_scaleController.forward();
|
||||
Future.delayed(const Duration(milliseconds: 200), () {
|
||||
_rotationController.forward();
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_scaleController.dispose();
|
||||
_rotationController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Dialog(
|
||||
backgroundColor: Colors.transparent,
|
||||
child: ScaleTransition(
|
||||
scale: _scaleAnimation,
|
||||
child: Container(
|
||||
padding: const EdgeInsets.all(30),
|
||||
margin: const EdgeInsets.symmetric(horizontal: 20),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.white,
|
||||
borderRadius: BorderRadius.circular(20),
|
||||
boxShadow: [
|
||||
BoxShadow(
|
||||
color: Colors.black.withValues(alpha: 0.3),
|
||||
blurRadius: 20,
|
||||
offset: const Offset(0, 10),
|
||||
),
|
||||
],
|
||||
),
|
||||
child: Column(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
children: [
|
||||
// 动画图标
|
||||
RotationTransition(
|
||||
turns: _rotationAnimation,
|
||||
child: Container(
|
||||
width: 80,
|
||||
height: 80,
|
||||
decoration: BoxDecoration(
|
||||
color: _getStatusColor().withValues(alpha: 0.1),
|
||||
shape: BoxShape.circle,
|
||||
),
|
||||
child: Icon(
|
||||
_getStatusIcon(),
|
||||
size: 40,
|
||||
color: _getStatusColor(),
|
||||
),
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(height: 20),
|
||||
|
||||
// 标题
|
||||
Text(
|
||||
_getTitle(),
|
||||
style: TextStyle(
|
||||
fontSize: 24,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: _getStatusColor(),
|
||||
),
|
||||
textAlign: TextAlign.center,
|
||||
),
|
||||
|
||||
const SizedBox(height: 10),
|
||||
|
||||
// 副标题
|
||||
Text(
|
||||
_getSubtitle(),
|
||||
style: const TextStyle(fontSize: 16, color: Colors.grey),
|
||||
textAlign: TextAlign.center,
|
||||
),
|
||||
|
||||
const SizedBox(height: 30),
|
||||
|
||||
// 按钮
|
||||
Row(
|
||||
children: [
|
||||
Expanded(
|
||||
child: OutlinedButton.icon(
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop();
|
||||
widget.onChangeMode();
|
||||
},
|
||||
icon: Icon(_getModeIcon()),
|
||||
label: Text(_getModeButtonText()),
|
||||
style: OutlinedButton.styleFrom(
|
||||
padding: const EdgeInsets.symmetric(vertical: 12),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
|
||||
const SizedBox(width: 15),
|
||||
|
||||
Expanded(
|
||||
child: ElevatedButton.icon(
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop();
|
||||
widget.onPlayAgain();
|
||||
},
|
||||
icon: const Icon(Icons.refresh),
|
||||
label: const Text('再来一局'),
|
||||
style: ElevatedButton.styleFrom(
|
||||
backgroundColor: _getStatusColor(),
|
||||
foregroundColor: Colors.white,
|
||||
padding: const EdgeInsets.symmetric(vertical: 12),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
String _getTitle() {
|
||||
switch (widget.gameStatus) {
|
||||
case GameStatus.xWins:
|
||||
return '🎉 玩家 × 获胜!';
|
||||
case GameStatus.oWins:
|
||||
return widget.isAiMode ? '🤖 AI 获胜!' : '🎉 玩家 ○ 获胜!';
|
||||
case GameStatus.draw:
|
||||
return '🤝 平局!';
|
||||
default:
|
||||
return '';
|
||||
}
|
||||
}
|
||||
|
||||
String _getSubtitle() {
|
||||
switch (widget.gameStatus) {
|
||||
case GameStatus.xWins:
|
||||
return '恭喜你赢得了这局游戏!';
|
||||
case GameStatus.oWins:
|
||||
return widget.isAiMode ? '别灰心,再试一次吧!' : '恭喜获胜者!';
|
||||
case GameStatus.draw:
|
||||
return '势均力敌,不分胜负!';
|
||||
default:
|
||||
return '';
|
||||
}
|
||||
}
|
||||
|
||||
IconData _getStatusIcon() {
|
||||
switch (widget.gameStatus) {
|
||||
case GameStatus.xWins:
|
||||
case GameStatus.oWins:
|
||||
return Icons.emoji_events;
|
||||
case GameStatus.draw:
|
||||
return Icons.handshake;
|
||||
default:
|
||||
return Icons.help;
|
||||
}
|
||||
}
|
||||
|
||||
Color _getStatusColor() {
|
||||
switch (widget.gameStatus) {
|
||||
case GameStatus.xWins:
|
||||
return Colors.blue.shade600;
|
||||
case GameStatus.oWins:
|
||||
return widget.isAiMode ? Colors.orange.shade600 : Colors.red.shade600;
|
||||
case GameStatus.draw:
|
||||
return Colors.green.shade600;
|
||||
default:
|
||||
return Colors.grey;
|
||||
}
|
||||
}
|
||||
|
||||
IconData _getModeIcon() {
|
||||
return widget.isAiMode ? Icons.people : Icons.smart_toy;
|
||||
}
|
||||
|
||||
String _getModeButtonText() {
|
||||
return widget.isAiMode ? '双人对战' : 'VS AI';
|
||||
}
|
||||
}
|
1
linux/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
flutter/ephemeral
|
128
linux/CMakeLists.txt
Normal file
@ -0,0 +1,128 @@
|
||||
# Project-level configuration.
|
||||
cmake_minimum_required(VERSION 3.13)
|
||||
project(runner LANGUAGES CXX)
|
||||
|
||||
# The name of the executable created for the application. Change this to change
|
||||
# the on-disk name of your application.
|
||||
set(BINARY_NAME "frog_game")
|
||||
# The unique GTK application identifier for this application. See:
|
||||
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
|
||||
set(APPLICATION_ID "com.example.frog_game")
|
||||
|
||||
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
|
||||
# versions of CMake.
|
||||
cmake_policy(SET CMP0063 NEW)
|
||||
|
||||
# Load bundled libraries from the lib/ directory relative to the binary.
|
||||
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
|
||||
|
||||
# Root filesystem for cross-building.
|
||||
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
|
||||
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
|
||||
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
endif()
|
||||
|
||||
# Define build configuration options.
|
||||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
set(CMAKE_BUILD_TYPE "Debug" CACHE
|
||||
STRING "Flutter build mode" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
|
||||
"Debug" "Profile" "Release")
|
||||
endif()
|
||||
|
||||
# Compilation settings that should be applied to most targets.
|
||||
#
|
||||
# Be cautious about adding new options here, as plugins use this function by
|
||||
# default. In most cases, you should add new options to specific targets instead
|
||||
# of modifying this function.
|
||||
function(APPLY_STANDARD_SETTINGS TARGET)
|
||||
target_compile_features(${TARGET} PUBLIC cxx_std_14)
|
||||
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
|
||||
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
|
||||
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
|
||||
endfunction()
|
||||
|
||||
# Flutter library and tool build rules.
|
||||
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
|
||||
add_subdirectory(${FLUTTER_MANAGED_DIR})
|
||||
|
||||
# System-level dependencies.
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
|
||||
|
||||
# Application build; see runner/CMakeLists.txt.
|
||||
add_subdirectory("runner")
|
||||
|
||||
# Run the Flutter tool portions of the build. This must not be removed.
|
||||
add_dependencies(${BINARY_NAME} flutter_assemble)
|
||||
|
||||
# Only the install-generated bundle's copy of the executable will launch
|
||||
# correctly, since the resources must in the right relative locations. To avoid
|
||||
# people trying to run the unbundled copy, put it in a subdirectory instead of
|
||||
# the default top-level location.
|
||||
set_target_properties(${BINARY_NAME}
|
||||
PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
|
||||
)
|
||||
|
||||
|
||||
# Generated plugin build rules, which manage building the plugins and adding
|
||||
# them to the application.
|
||||
include(flutter/generated_plugins.cmake)
|
||||
|
||||
|
||||
# === Installation ===
|
||||
# By default, "installing" just makes a relocatable bundle in the build
|
||||
# directory.
|
||||
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
|
||||
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
|
||||
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
|
||||
endif()
|
||||
|
||||
# Start with a clean build bundle directory every time.
|
||||
install(CODE "
|
||||
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
|
||||
" COMPONENT Runtime)
|
||||
|
||||
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
|
||||
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
|
||||
|
||||
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
|
||||
install(FILES "${bundled_library}"
|
||||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
endforeach(bundled_library)
|
||||
|
||||
# Copy the native assets provided by the build.dart from all packages.
|
||||
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
|
||||
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
|
||||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
# Fully re-copy the assets directory on each build to avoid having stale files
|
||||
# from a previous install.
|
||||
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
|
||||
install(CODE "
|
||||
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
|
||||
" COMPONENT Runtime)
|
||||
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
|
||||
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
|
||||
|
||||
# Install the AOT library on non-Debug builds only.
|
||||
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
|
||||
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
endif()
|
88
linux/flutter/CMakeLists.txt
Normal file
@ -0,0 +1,88 @@
|
||||
# This file controls Flutter-level build steps. It should not be edited.
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
|
||||
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
|
||||
|
||||
# Configuration provided via flutter tool.
|
||||
include(${EPHEMERAL_DIR}/generated_config.cmake)
|
||||
|
||||
# TODO: Move the rest of this into files in ephemeral. See
|
||||
# https://github.com/flutter/flutter/issues/57146.
|
||||
|
||||
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
|
||||
# which isn't available in 3.10.
|
||||
function(list_prepend LIST_NAME PREFIX)
|
||||
set(NEW_LIST "")
|
||||
foreach(element ${${LIST_NAME}})
|
||||
list(APPEND NEW_LIST "${PREFIX}${element}")
|
||||
endforeach(element)
|
||||
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# === Flutter Library ===
|
||||
# System-level dependencies.
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
|
||||
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
|
||||
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
|
||||
|
||||
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
|
||||
|
||||
# Published to parent scope for install step.
|
||||
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
|
||||
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
|
||||
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
|
||||
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
|
||||
|
||||
list(APPEND FLUTTER_LIBRARY_HEADERS
|
||||
"fl_basic_message_channel.h"
|
||||
"fl_binary_codec.h"
|
||||
"fl_binary_messenger.h"
|
||||
"fl_dart_project.h"
|
||||
"fl_engine.h"
|
||||
"fl_json_message_codec.h"
|
||||
"fl_json_method_codec.h"
|
||||
"fl_message_codec.h"
|
||||
"fl_method_call.h"
|
||||
"fl_method_channel.h"
|
||||
"fl_method_codec.h"
|
||||
"fl_method_response.h"
|
||||
"fl_plugin_registrar.h"
|
||||
"fl_plugin_registry.h"
|
||||
"fl_standard_message_codec.h"
|
||||
"fl_standard_method_codec.h"
|
||||
"fl_string_codec.h"
|
||||
"fl_value.h"
|
||||
"fl_view.h"
|
||||
"flutter_linux.h"
|
||||
)
|
||||
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
|
||||
add_library(flutter INTERFACE)
|
||||
target_include_directories(flutter INTERFACE
|
||||
"${EPHEMERAL_DIR}"
|
||||
)
|
||||
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
|
||||
target_link_libraries(flutter INTERFACE
|
||||
PkgConfig::GTK
|
||||
PkgConfig::GLIB
|
||||
PkgConfig::GIO
|
||||
)
|
||||
add_dependencies(flutter flutter_assemble)
|
||||
|
||||
# === Flutter tool backend ===
|
||||
# _phony_ is a non-existent file to force this command to run every time,
|
||||
# since currently there's no way to get a full input/output list from the
|
||||
# flutter tool.
|
||||
add_custom_command(
|
||||
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
|
||||
${CMAKE_CURRENT_BINARY_DIR}/_phony_
|
||||
COMMAND ${CMAKE_COMMAND} -E env
|
||||
${FLUTTER_TOOL_ENVIRONMENT}
|
||||
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
|
||||
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_target(flutter_assemble DEPENDS
|
||||
"${FLUTTER_LIBRARY}"
|
||||
${FLUTTER_LIBRARY_HEADERS}
|
||||
)
|
11
linux/flutter/generated_plugin_registrant.cc
Normal file
@ -0,0 +1,11 @@
|
||||
//
|
||||
// Generated file. Do not edit.
|
||||
//
|
||||
|
||||
// clang-format off
|
||||
|
||||
#include "generated_plugin_registrant.h"
|
||||
|
||||
|
||||
void fl_register_plugins(FlPluginRegistry* registry) {
|
||||
}
|
15
linux/flutter/generated_plugin_registrant.h
Normal file
@ -0,0 +1,15 @@
|
||||
//
|
||||
// Generated file. Do not edit.
|
||||
//
|
||||
|
||||
// clang-format off
|
||||
|
||||
#ifndef GENERATED_PLUGIN_REGISTRANT_
|
||||
#define GENERATED_PLUGIN_REGISTRANT_
|
||||
|
||||
#include <flutter_linux/flutter_linux.h>
|
||||
|
||||
// Registers Flutter plugins.
|
||||
void fl_register_plugins(FlPluginRegistry* registry);
|
||||
|
||||
#endif // GENERATED_PLUGIN_REGISTRANT_
|
23
linux/flutter/generated_plugins.cmake
Normal file
@ -0,0 +1,23 @@
|
||||
#
|
||||
# Generated file, do not edit.
|
||||
#
|
||||
|
||||
list(APPEND FLUTTER_PLUGIN_LIST
|
||||
)
|
||||
|
||||
list(APPEND FLUTTER_FFI_PLUGIN_LIST
|
||||
)
|
||||
|
||||
set(PLUGIN_BUNDLED_LIBRARIES)
|
||||
|
||||
foreach(plugin ${FLUTTER_PLUGIN_LIST})
|
||||
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
|
||||
endforeach(plugin)
|
||||
|
||||
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
|
||||
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
|
||||
endforeach(ffi_plugin)
|
26
linux/runner/CMakeLists.txt
Normal file
@ -0,0 +1,26 @@
|
||||
cmake_minimum_required(VERSION 3.13)
|
||||
project(runner LANGUAGES CXX)
|
||||
|
||||
# Define the application target. To change its name, change BINARY_NAME in the
|
||||
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
|
||||
# work.
|
||||
#
|
||||
# Any new source files that you add to the application should be added here.
|
||||
add_executable(${BINARY_NAME}
|
||||
"main.cc"
|
||||
"my_application.cc"
|
||||
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
|
||||
)
|
||||
|
||||
# Apply the standard set of build settings. This can be removed for applications
|
||||
# that need different build settings.
|
||||
apply_standard_settings(${BINARY_NAME})
|
||||
|
||||
# Add preprocessor definitions for the application ID.
|
||||
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
|
||||
|
||||
# Add dependency libraries. Add any application-specific dependencies here.
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
|
||||
|
||||
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
|
6
linux/runner/main.cc
Normal file
@ -0,0 +1,6 @@
|
||||
#include "my_application.h"
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
g_autoptr(MyApplication) app = my_application_new();
|
||||
return g_application_run(G_APPLICATION(app), argc, argv);
|
||||
}
|
130
linux/runner/my_application.cc
Normal file
@ -0,0 +1,130 @@
|
||||
#include "my_application.h"
|
||||
|
||||
#include <flutter_linux/flutter_linux.h>
|
||||
#ifdef GDK_WINDOWING_X11
|
||||
#include <gdk/gdkx.h>
|
||||
#endif
|
||||
|
||||
#include "flutter/generated_plugin_registrant.h"
|
||||
|
||||
struct _MyApplication {
|
||||
GtkApplication parent_instance;
|
||||
char** dart_entrypoint_arguments;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
|
||||
|
||||
// Implements GApplication::activate.
|
||||
static void my_application_activate(GApplication* application) {
|
||||
MyApplication* self = MY_APPLICATION(application);
|
||||
GtkWindow* window =
|
||||
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
|
||||
|
||||
// Use a header bar when running in GNOME as this is the common style used
|
||||
// by applications and is the setup most users will be using (e.g. Ubuntu
|
||||
// desktop).
|
||||
// If running on X and not using GNOME then just use a traditional title bar
|
||||
// in case the window manager does more exotic layout, e.g. tiling.
|
||||
// If running on Wayland assume the header bar will work (may need changing
|
||||
// if future cases occur).
|
||||
gboolean use_header_bar = TRUE;
|
||||
#ifdef GDK_WINDOWING_X11
|
||||
GdkScreen* screen = gtk_window_get_screen(window);
|
||||
if (GDK_IS_X11_SCREEN(screen)) {
|
||||
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
|
||||
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
|
||||
use_header_bar = FALSE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (use_header_bar) {
|
||||
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
|
||||
gtk_widget_show(GTK_WIDGET(header_bar));
|
||||
gtk_header_bar_set_title(header_bar, "frog_game");
|
||||
gtk_header_bar_set_show_close_button(header_bar, TRUE);
|
||||
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
|
||||
} else {
|
||||
gtk_window_set_title(window, "frog_game");
|
||||
}
|
||||
|
||||
gtk_window_set_default_size(window, 1280, 720);
|
||||
gtk_widget_show(GTK_WIDGET(window));
|
||||
|
||||
g_autoptr(FlDartProject) project = fl_dart_project_new();
|
||||
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
|
||||
|
||||
FlView* view = fl_view_new(project);
|
||||
gtk_widget_show(GTK_WIDGET(view));
|
||||
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
|
||||
|
||||
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
|
||||
|
||||
gtk_widget_grab_focus(GTK_WIDGET(view));
|
||||
}
|
||||
|
||||
// Implements GApplication::local_command_line.
|
||||
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
|
||||
MyApplication* self = MY_APPLICATION(application);
|
||||
// Strip out the first argument as it is the binary name.
|
||||
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
|
||||
|
||||
g_autoptr(GError) error = nullptr;
|
||||
if (!g_application_register(application, nullptr, &error)) {
|
||||
g_warning("Failed to register: %s", error->message);
|
||||
*exit_status = 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
g_application_activate(application);
|
||||
*exit_status = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// Implements GApplication::startup.
|
||||
static void my_application_startup(GApplication* application) {
|
||||
//MyApplication* self = MY_APPLICATION(object);
|
||||
|
||||
// Perform any actions required at application startup.
|
||||
|
||||
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
|
||||
}
|
||||
|
||||
// Implements GApplication::shutdown.
|
||||
static void my_application_shutdown(GApplication* application) {
|
||||
//MyApplication* self = MY_APPLICATION(object);
|
||||
|
||||
// Perform any actions required at application shutdown.
|
||||
|
||||
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
|
||||
}
|
||||
|
||||
// Implements GObject::dispose.
|
||||
static void my_application_dispose(GObject* object) {
|
||||
MyApplication* self = MY_APPLICATION(object);
|
||||
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
|
||||
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
|
||||
}
|
||||
|
||||
static void my_application_class_init(MyApplicationClass* klass) {
|
||||
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
|
||||
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
|
||||
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
|
||||
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
|
||||
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
|
||||
}
|
||||
|
||||
static void my_application_init(MyApplication* self) {}
|
||||
|
||||
MyApplication* my_application_new() {
|
||||
// Set the program name to the application ID, which helps various systems
|
||||
// like GTK and desktop environments map this running application to its
|
||||
// corresponding .desktop file. This ensures better integration by allowing
|
||||
// the application to be recognized beyond its binary name.
|
||||
g_set_prgname(APPLICATION_ID);
|
||||
|
||||
return MY_APPLICATION(g_object_new(my_application_get_type(),
|
||||
"application-id", APPLICATION_ID,
|
||||
"flags", G_APPLICATION_NON_UNIQUE,
|
||||
nullptr));
|
||||
}
|
18
linux/runner/my_application.h
Normal file
@ -0,0 +1,18 @@
|
||||
#ifndef FLUTTER_MY_APPLICATION_H_
|
||||
#define FLUTTER_MY_APPLICATION_H_
|
||||
|
||||
#include <gtk/gtk.h>
|
||||
|
||||
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
|
||||
GtkApplication)
|
||||
|
||||
/**
|
||||
* my_application_new:
|
||||
*
|
||||
* Creates a new Flutter-based application.
|
||||
*
|
||||
* Returns: a new #MyApplication.
|
||||
*/
|
||||
MyApplication* my_application_new();
|
||||
|
||||
#endif // FLUTTER_MY_APPLICATION_H_
|
7
macos/.gitignore
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
# Flutter-related
|
||||
**/Flutter/ephemeral/
|
||||
**/Pods/
|
||||
|
||||
# Xcode-related
|
||||
**/dgph
|
||||
**/xcuserdata/
|
1
macos/Flutter/Flutter-Debug.xcconfig
Normal file
@ -0,0 +1 @@
|
||||
#include "ephemeral/Flutter-Generated.xcconfig"
|
1
macos/Flutter/Flutter-Release.xcconfig
Normal file
@ -0,0 +1 @@
|
||||
#include "ephemeral/Flutter-Generated.xcconfig"
|
10
macos/Flutter/GeneratedPluginRegistrant.swift
Normal file
@ -0,0 +1,10 @@
|
||||
//
|
||||
// Generated file. Do not edit.
|
||||
//
|
||||
|
||||
import FlutterMacOS
|
||||
import Foundation
|
||||
|
||||
|
||||
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
|
||||
}
|
705
macos/Runner.xcodeproj/project.pbxproj
Normal file
@ -0,0 +1,705 @@
|
||||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 54;
|
||||
objects = {
|
||||
|
||||
/* Begin PBXAggregateTarget section */
|
||||
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|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
7
macos/Runner.xcworkspace/contents.xcworkspacedata
generated
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "group:Runner.xcodeproj">
|
||||
</FileRef>
|
||||
</Workspace>
|
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
13
macos/Runner/AppDelegate.swift
Normal file
@ -0,0 +1,13 @@
|
||||
import Cocoa
|
||||
import FlutterMacOS
|
||||
|
||||
@main
|
||||
class AppDelegate: FlutterAppDelegate {
|
||||
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
|
||||
return true
|
||||
}
|
||||
|
||||
override func applicationSupportsSecureRestorableState(_ app: NSApplication) -> Bool {
|
||||
return true
|
||||
}
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"size" : "16x16",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_16.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "16x16",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_32.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "32x32",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_32.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "32x32",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_64.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "128x128",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_128.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "128x128",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_256.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "256x256",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_256.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "256x256",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_512.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "512x512",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_512.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "512x512",
|
||||
"idiom" : "mac",
|
||||
"filename" : "app_icon_1024.png",
|
||||
"scale" : "2x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 101 KiB |
BIN
macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_128.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
BIN
macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_16.png
Normal file
After Width: | Height: | Size: 520 B |
BIN
macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_256.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_32.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_512.png
Normal file
After Width: | Height: | Size: 36 KiB |